Tuesday, November 05, 2024

Calculus Students Will Get This!

Image from Physics in History account on X

Edit: The answer!
 
My guide to basic calculus explains this in more detail and might be worth reading first, but this is as simple as I can make it without a lot of diagrams.
The variable "x" is often used in physics and mechanics for representing distance from a reference position or displacement. So for instance I could draw a graph of the distance travelled by a car from a start point versus time or the displacement of a swinging pendulum from its rest position. x is a function of time, so often it's expressed as x(t). For a moving object, we can work out average speed by dividing total distance travelled over a journey by time taken. (50 mph in the diagram below). 
 
Explaining calculation of instantaneous speed. © Eugene Brennan

 
 
However if the object travels at various speeds, a more valid calculation is to determine the instantaneous speed. This is the rate of change of distance x versus time t, known as the first derivative of x with respective to t and expressed as dx/dt. This is the instantaneous speed of the object (usually the term "velocity" is used in physics which means speed in a given direction). Average velocity can be worked out over small distances by calculating the slope, i.e. Δx/Δt as shown in the diagram above. (I used Δs for small distances). As the distance gets vanishingly small, in the limit, the instantaneous velocity becomes the slope of a tangent to the x versus t graph as shown in the diagram I made below. I.e dx/dt.

The derivative of distance travelled wrt time at any point is equal to the slope of a tangent at that point and is the instantaneous speed. © Eugene Brennan


 
If dx/dt is now calculated for every point on the distance versus time graph above and a graph drawn of dx/dt for every point t, then the slope of that graph is the acceleration of the object, the second derivative of x wrt t and expressed as d²x/dt². If a third graph of d²x/dt² is drawn versus t, i.e. a graph of acceleration over time, that graph would be just a horizontal line for an object whose velocity is increasing at a constant rate, i.e. velocity increasing uniformly so acceleration is constant. The slope of a tangent to the graph would be zero.  If you're in a vehicle and it's accelerating at a constant rate, you just feel a force at your back. However if the acceleration is non-uniform, you feel a jerk. In that case the slope of the acceleration graph is d³x/dt³ , which is the third derivation of x wrt t and known as "jerk" or a sudden change in acceleration. So, don't be a jerk!